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authorTim Angus <tim@ngus.net>2001-08-28 18:35:20 +0000
committerTim Angus <tim@ngus.net>2001-08-28 18:35:20 +0000
commit0ec416c5c51458d1faac712884c2d7cbddd2eb43 (patch)
tree04dd2d2387857a7d5583f70a13bd5b6717796420 /src/cgame/cg_local.h
parent5af435dc4a2c87798f1b72b1e113209e1d1c2de4 (diff)
Ceiling eggs
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 74d7f6b6..f87d1b90 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1357,6 +1357,8 @@ void CG_BuildSolidList( void );
int CG_PointContents( const vec3_t point, int passEntityNum );
void CG_Trace( trace_t *result, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end,
int skipNumber, int mask );
+void CG_CapTrace( trace_t *result, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end,
+ int skipNumber, int mask );
void CG_PredictPlayerState( void );
void CG_LoadDeferredPlayers( void );