diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 12:46:30 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:13 +0000 |
commit | 120a3dd717954482db9109358f26b009f05d0421 (patch) | |
tree | a11dbb06594df9b6bfb954769a979b77f89d0a42 /src/cgame/cg_local.h | |
parent | 947d079b94b7cfb2cf42d612ede728c34552d373 (diff) |
* Various changes resulting from sanity checking against mgdev HEAD
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index be2d8cbd..8f26df43 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -572,8 +572,6 @@ typedef struct lerpFrame_t legs, torso, nonseg, weapon; int painTime; int painDirection; // flip from 0 to 1 - - qboolean squadMarked; // player has been marked as a squadmember // machinegun spinning float barrelAngle; @@ -1636,9 +1634,9 @@ void CG_CenterPrint( const char *str, int y, int charWidth ); void CG_DrawActive( stereoFrame_t stereoView ); void CG_OwnerDraw( float x, float y, float w, float h, float text_x, float text_y, int ownerDraw, int ownerDrawFlags, - int align, int textalign, int textvalign, float special, - float scale, vec4_t color, - qhandle_t shader, int textStyle ); + int align, int textalign, int textvalign, + float special, float scale, vec4_t foreColor, + vec4_t backColor, qhandle_t shader, int textStyle ); float CG_GetValue(int ownerDraw); void CG_RunMenuScript(char **args); void CG_SetPrintString( int type, const char *p ); |