diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:03:02 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:38 +0000 |
commit | 21dfc5b93969a57d8ceebfd85775248456fa22d6 (patch) | |
tree | f4877c1bd9737bd392aea69651c91611298933a2 /src/cgame/cg_local.h | |
parent | b5384ca3193b94a473e6d1995235677ce66efa4b (diff) |
* buildable bleed wip code
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 6301919f..f2807044 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1288,6 +1288,9 @@ typedef struct qhandle_t alienBleedPS; qhandle_t humanBleedPS; + qhandle_t alienBuildableBleedPS; + qhandle_t humanBuildableBleedPS; + qhandle_t teslaZapTS; @@ -1723,7 +1726,8 @@ void CG_RegisterWeapon( int weaponNum ); void CG_FireWeapon( centity_t *cent, weaponMode_t weaponMode ); void CG_MissileHitWall( weapon_t weapon, weaponMode_t weaponMode, int clientNum, vec3_t origin, vec3_t dir, impactSound_t soundType, int charge ); -void CG_MissileHitPlayer( weapon_t weapon, weaponMode_t weaponMode, vec3_t origin, vec3_t dir, int entityNum, int charge ); +void CG_MissileHitEntity( weapon_t weaponNum, weaponMode_t weaponMode, + vec3_t origin, vec3_t dir, int entityNum, int charge ); void CG_Bullet( vec3_t origin, int sourceEntityNum, vec3_t normal, qboolean flesh, int fleshEntityNum ); void CG_ShotgunFire( entityState_t *es ); |