diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:00:40 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:36 +0000 |
commit | 33f9c3de4cc37723e847d78c2a5922bbeb1a314a (patch) | |
tree | 39bd63db22f4af1c779dbda90f06dddb4fabeb41 /src/cgame/cg_local.h | |
parent | cfee798a10d895fd2e11d6304236eef400e4751d (diff) |
* redo changeset r250 to avoid hardcoding colors
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index bcb7ed70..72a61fc2 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1034,7 +1034,7 @@ typedef struct // kill timers for carnage reward int lastKillTime; - // targeted entity + // crosshair client ID int crosshairBuildable; int crosshairClientNum; int crosshairClientTime; |