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authorChristopher Schwarz <lakitu7@gmail.com>2009-10-18 17:32:09 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:55 +0000
commit5840d24c078ea3dacc1a0556ee5e98ba4a557682 (patch)
treec75bea90d4171fd7595abda0851855d976453c35 /src/cgame/cg_local.h
parent6370fd13f490cda8d10e0eb3984761dda31298b7 (diff)
* (bug 2923) Add ability to have a "warmup" time where players cannot join a team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable.
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 22d312d9..90e88648 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1059,8 +1059,7 @@ typedef struct
int voiceChatBufferOut;
// warmup countdown
- int warmup;
- int warmupCount;
+ int warmupTime;
//==========================