diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2009-10-18 17:32:09 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:55 +0000 |
commit | 5840d24c078ea3dacc1a0556ee5e98ba4a557682 (patch) | |
tree | c75bea90d4171fd7595abda0851855d976453c35 /src/cgame/cg_local.h | |
parent | 6370fd13f490cda8d10e0eb3984761dda31298b7 (diff) |
* (bug 2923) Add ability to have a "warmup" time where players cannot join a team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable.
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 22d312d9..90e88648 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1059,8 +1059,7 @@ typedef struct int voiceChatBufferOut; // warmup countdown - int warmup; - int warmupCount; + int warmupTime; //========================== |