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authorTim Angus <tim@ngus.net>2009-10-03 11:44:18 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:17 +0000
commit6423db17d25884730ec3d8d87c6e4f17b7ae1f84 (patch)
tree0312f955730888e19353f3805c1f1a6eb214e81d /src/cgame/cg_local.h
parent122de31ac2834809fb15088eda6f5278d4525fb1 (diff)
* Remove some unused state structures from game
* Remove some unused (mainly baseq3) cgame cvars
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h43
1 files changed, 7 insertions, 36 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index de97e48b..e5e613a2 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1425,40 +1425,29 @@ extern buildableInfo_t cg_buildables[ BA_NUM_BUILDABLES ];
extern markPoly_t cg_markPolys[ MAX_MARK_POLYS ];
+extern vmCvar_t cg_teslaTrailTime;
extern vmCvar_t cg_centertime;
extern vmCvar_t cg_runpitch;
extern vmCvar_t cg_runroll;
-extern vmCvar_t cg_bobup;
-extern vmCvar_t cg_bobpitch;
-extern vmCvar_t cg_bobroll;
extern vmCvar_t cg_swingSpeed;
extern vmCvar_t cg_shadows;
-extern vmCvar_t cg_gibs;
extern vmCvar_t cg_drawTimer;
extern vmCvar_t cg_drawClock;
extern vmCvar_t cg_drawFPS;
extern vmCvar_t cg_drawDemoState;
extern vmCvar_t cg_drawSnapshot;
-extern vmCvar_t cg_draw3dIcons;
-extern vmCvar_t cg_drawIcons;
-extern vmCvar_t cg_drawAmmoWarning;
extern vmCvar_t cg_drawChargeBar;
extern vmCvar_t cg_drawCrosshair;
extern vmCvar_t cg_drawCrosshairNames;
-extern vmCvar_t cg_drawRewards;
-extern vmCvar_t cg_drawTeamOverlay;
-extern vmCvar_t cg_teamOverlayUserinfo;
extern vmCvar_t cg_crosshairX;
extern vmCvar_t cg_crosshairY;
extern vmCvar_t cg_crosshairSize;
-extern vmCvar_t cg_drawStatus;
extern vmCvar_t cg_draw2D;
+extern vmCvar_t cg_drawStatus;
extern vmCvar_t cg_animSpeed;
extern vmCvar_t cg_debugAnim;
extern vmCvar_t cg_debugPosition;
extern vmCvar_t cg_debugEvents;
-extern vmCvar_t cg_teslaTrailTime;
-extern vmCvar_t cg_railTrailTime;
extern vmCvar_t cg_errorDecay;
extern vmCvar_t cg_nopredict;
extern vmCvar_t cg_debugMove;
@@ -1467,58 +1456,40 @@ extern vmCvar_t cg_showmiss;
extern vmCvar_t cg_footsteps;
extern vmCvar_t cg_addMarks;
extern vmCvar_t cg_brassTime;
+extern vmCvar_t cg_viewsize;
+extern vmCvar_t cg_drawGun;
extern vmCvar_t cg_gun_frame;
extern vmCvar_t cg_gun_x;
extern vmCvar_t cg_gun_y;
extern vmCvar_t cg_gun_z;
-extern vmCvar_t cg_drawGun;
-extern vmCvar_t cg_viewsize;
extern vmCvar_t cg_tracerChance;
extern vmCvar_t cg_tracerWidth;
extern vmCvar_t cg_tracerLength;
extern vmCvar_t cg_autoswitch;
-extern vmCvar_t cg_ignore;
-extern vmCvar_t cg_simpleItems;
-extern vmCvar_t cg_fov;
-extern vmCvar_t cg_zoomFov;
+extern vmCvar_t cg_thirdPerson;
extern vmCvar_t cg_thirdPersonRange;
extern vmCvar_t cg_thirdPersonAngle;
-extern vmCvar_t cg_thirdPerson;
extern vmCvar_t cg_stereoSeparation;
extern vmCvar_t cg_lagometer;
-extern vmCvar_t cg_drawAttacker;
extern vmCvar_t cg_synchronousClients;
extern vmCvar_t cg_stats;
-extern vmCvar_t cg_forceModel;
-extern vmCvar_t cg_buildScript;
extern vmCvar_t cg_paused;
extern vmCvar_t cg_blood;
-extern vmCvar_t cg_deferPlayers;
extern vmCvar_t cg_drawFriend;
extern vmCvar_t cg_teamChatsOnly;
extern vmCvar_t cg_noVoiceChats;
extern vmCvar_t cg_noVoiceText;
-extern vmCvar_t cg_scorePlum;
+extern vmCvar_t cg_hudFiles;
extern vmCvar_t cg_smoothClients;
extern vmCvar_t pmove_fixed;
extern vmCvar_t pmove_msec;
-extern vmCvar_t cg_cameraOrbit;
-extern vmCvar_t cg_cameraOrbitDelay;
+extern vmCvar_t cg_cameraMode;
extern vmCvar_t cg_timescaleFadeEnd;
extern vmCvar_t cg_timescaleFadeSpeed;
extern vmCvar_t cg_timescale;
-extern vmCvar_t cg_cameraMode;
-extern vmCvar_t cg_smallFont;
-extern vmCvar_t cg_bigFont;
extern vmCvar_t cg_noTaunt;
-extern vmCvar_t cg_noProjectileTrail;
-extern vmCvar_t cg_oldRail;
-extern vmCvar_t cg_oldRocket;
-extern vmCvar_t cg_oldPlasma;
-extern vmCvar_t cg_trueLightning;
extern vmCvar_t cg_drawSurfNormal;
extern vmCvar_t cg_drawBBOX;
-extern vmCvar_t cg_debugAlloc;
extern vmCvar_t cg_wwSmoothTime;
extern vmCvar_t cg_wwFollow;
extern vmCvar_t cg_wwToggle;