diff options
author | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
commit | 653d19589c6c466292f396a9d298bc73fe0ea453 (patch) | |
tree | 57ef820fd8d3d1ed52d995c8e48130a0986d0fa7 /src/cgame/cg_local.h | |
parent | 9d775be1fcf70285d3d55fa1f1541e088b2280a6 (diff) |
* Buildables now take time to "warp in"
* A few cleanups here and there
* Bye bye cg_creep.c
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index c5fbfbeb..b5e7238c 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -854,6 +854,7 @@ typedef struct qhandle_t greenBuildShader; qhandle_t redBuildShader; qhandle_t noPowerShader; + qhandle_t humanSpawningShader; // weapon effect models qhandle_t bulletFlashModel; |