diff options
author | Tim Angus <tim@ngus.net> | 2003-10-01 03:16:40 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-10-01 03:16:40 +0000 |
commit | 9200e58095622dbb0acbaf96814e41c728618427 (patch) | |
tree | 42e7fa43121590087daa4073575d9c0195741003 /src/cgame/cg_local.h | |
parent | 1aea8082acf2155ec10a090389e7c9147a47edbb (diff) |
* Buildables now have an explosion sound
* Added some sanity checks to the particle system
* Bug fixes
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index e6b2d7d4..92d94321 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1126,6 +1126,7 @@ typedef struct sfxHandle_t gibBounce1Sound; sfxHandle_t gibBounce2Sound; sfxHandle_t gibBounce3Sound; + sfxHandle_t metalGibBounceSound; sfxHandle_t teleInSound; sfxHandle_t teleOutSound; sfxHandle_t noAmmoSound; @@ -1162,8 +1163,9 @@ typedef struct sfxHandle_t alienOvermindDying; sfxHandle_t alienOvermindSpawns; - sfxHandle_t humanBuildableExpl; - + sfxHandle_t alienBuildableExplosion; + sfxHandle_t humanBuildableExplosion; + qhandle_t cursor; qhandle_t selectCursor; qhandle_t sizeCursor; |