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authorTim Angus <tim@ngus.net>2002-07-29 18:43:15 +0000
committerTim Angus <tim@ngus.net>2002-07-29 18:43:15 +0000
commitc92d5d545127ef86c85607b6edb361c42bb9db68 (patch)
treeb27284244a8a5d3f0b6f51b008a51ea141d58948 /src/cgame/cg_local.h
parente633284d8b8f2fd4cbc246d45f217913bdd19dd8 (diff)
* Scoreboard
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h26
1 files changed, 8 insertions, 18 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 77606128..371ea341 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -306,16 +306,6 @@ typedef struct {
int score;
int ping;
int time;
- int scoreFlags;
- int powerUps;
- int accuracy;
- int impressiveCount;
- int excellentCount;
- int guantletCount;
- int defendCount;
- int assistCount;
- int captures;
- qboolean perfect;
int team;
} score_t;
@@ -722,7 +712,13 @@ typedef struct {
int rightMoveTime;
int upMoveTime;
+ float charModelFraction; //TA: loading percentages
+ float mediaFraction;
+ float buildablesFraction;
+
entityPos_t ep;
+
+ int lastBuildAttempt;
} cg_t;
@@ -1384,6 +1380,8 @@ const char *CG_GameTypeString();
qboolean CG_YourTeamHasFlag();
qboolean CG_OtherTeamHasFlag();
qhandle_t CG_StatusHandle(int task);
+void CG_DrawLoadingScreen( void );
+void CG_UpdateMediaFraction( float newFract );
//
// cg_player.c
@@ -1572,14 +1570,6 @@ void CG_ClearTrails( void );
void CG_ProcessSnapshots( void );
//
-// cg_info.c
-//
-void CG_LoadingString( const char *s );
-void CG_LoadingItem( int itemNum );
-void CG_LoadingClient( int clientNum );
-void CG_DrawInformation( void );
-
-//
// cg_scoreboard.c
//
qboolean CG_DrawOldScoreboard( void );