diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:21:01 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:54 +0000 |
commit | ce4dfd02633cfb1fa82b603f3d7af1a89a0fcb97 (patch) | |
tree | 103e783cd11e6bbdb0a77b9b6d7532b9f5820362 /src/cgame/cg_local.h | |
parent | 8a36ffb80b9ee398a6b21f6e1f937f2527ae9cce (diff) |
* Started updating infopanes with Badger, need to do more
* Fixed a bug where regular Basilisk would not heal faster by a booster sometimes (found thanks to new GUI indicator!)
* Un-reverted Lucifer Cannon sound heard by others, with Norf's blessing
* Added a Help menu listing mod changes and other stuff (ESC -> Help), edit ui/help.txt
* Human HUD item list will now wrap around so that it never hides items, also made it a little wider
GUI cross changes:
* Human GUI health cross glows when medkit is active
* Alien GUI health cross glows when on creep
* Double, triple healing rates show as multiple crosses
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index b47f7cc9..71e4a14c 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1125,6 +1125,7 @@ typedef struct float painBlendValue; float painBlendTarget; + float healBlendValue; int lastHealth; int lastPredictedCommand; |