diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:02:11 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:37 +0000 |
commit | dc94850a57da6e2eba3d0dfcb57265c883438d92 (patch) | |
tree | 624bb0db80abc1517d01b0da09b07ab128552c53 /src/cgame/cg_local.h | |
parent | 49068a11006c30cb814104f2a9c5ea5629fc8487 (diff) |
* crosshairs now use the center of the rectangle defined by the hud for their position, instead of cg_crosshairX/cg_crosshairY
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 72a61fc2..6301919f 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1444,8 +1444,6 @@ extern vmCvar_t cg_drawSnapshot; extern vmCvar_t cg_drawChargeBar; extern vmCvar_t cg_drawCrosshair; extern vmCvar_t cg_drawCrosshairNames; -extern vmCvar_t cg_crosshairX; -extern vmCvar_t cg_crosshairY; extern vmCvar_t cg_crosshairSize; extern vmCvar_t cg_draw2D; extern vmCvar_t cg_drawStatus; |