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authorTim Angus <tim@ngus.net>2001-08-12 01:07:49 +0000
committerTim Angus <tim@ngus.net>2001-08-12 01:07:49 +0000
commitf3fea814bd8bc6a55e8d830464a266e8086e093e (patch)
tree13c66f37296b0314a45ee3f7285eb35311722c4b /src/cgame/cg_local.h
parentea18578c4b3c47ad0bad78027eb0006adea1e151 (diff)
Experimental view-skew limitation
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 77c8ec13..0a672504 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -444,9 +444,7 @@ typedef struct {
typedef struct
{
float time;
-
- vec3_t rotAxis;
- float rotAngle;
+ vec3_t deltaAngles;
} smooth_t;
#define MAX_REWARDSTACK 10
@@ -657,6 +655,7 @@ typedef struct {
qboolean weapon2Firing;
vec3_t lastNormal; //TA: view smoothage
+ vec3_t lastVangles; //TA: view smoothage
smooth_t sList[ MAXSMOOTHS ]; //TA: WW smoothing
} cg_t;