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authorZack Middleton <zturtleman@gmail.com>2014-03-11 17:15:55 -0500
committerTim Angus <tim@ngus.net>2014-06-17 17:43:41 +0100
commit316830895a91bfe9111230918960ab143c9db935 (patch)
tree8c9c745ec69db0e42f4b009b88238eac77572bc5 /src/cgame/cg_main.c
parent2c37616a88f1ab966c3de89512843bd7fab8216a (diff)
DMA 44100Hz needs more memory for sound buffers
It doubles the size of the data compared to the default (22050), so increase the buffer automatically. Likewise, decreasing speed doesn't need as much (though that doesn't really matter).
Diffstat (limited to 'src/cgame/cg_main.c')
0 files changed, 0 insertions, 0 deletions