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authorTim Angus <tim@ngus.net>2001-01-27 22:43:12 +0000
committerTim Angus <tim@ngus.net>2001-01-27 22:43:12 +0000
commit3d0fef73d7b3494bc4457953332d79e51a522201 (patch)
tree9a890ba1002e25cf2d32c8460b0a2ea779b424e4 /src/cgame/cg_main.c
parent9eb4b77de0fa7e23bb31c861718cdd0b3666b905 (diff)
Ugh, haven't done this in weeks. Um. New creep system, half built new torchlight and the usual assortment of bug fixes.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 0672442f..f1a2af5d 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -795,6 +795,7 @@ static void CG_RegisterGraphics( void ) {
//TA: screenfades
cgs.media.humanNV = trap_R_RegisterShader( "humanNV" );
+ cgs.media.humanTorch = trap_R_RegisterShader( "humanTorch" );
cgs.media.droidNav9 = trap_R_RegisterShader( "droidNav9" );
cgs.media.droidNav8 = trap_R_RegisterShader( "droidNav8" );
cgs.media.droidNav7 = trap_R_RegisterShader( "droidNav7" );