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authorTim Angus <tim@ngus.net>2002-08-08 21:40:19 +0000
committerTim Angus <tim@ngus.net>2002-08-08 21:40:19 +0000
commitb209c6138bfa97f8d427611f19a5e128d1a134e0 (patch)
tree86941a427e060b2b9b12b5386418f044c9ea223f /src/cgame/cg_main.c
parentf58a14bc26cd5356f7ddd97f6481ddf8fc079223 (diff)
* Display of buildable health and power status
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 8f0d1b04..b2a12e80 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -743,6 +743,7 @@ static void CG_RegisterGraphics( void ) {
//TA: building shaders
cgs.media.greenBuildShader = trap_R_RegisterShader("gfx/2d/greenbuild" );
cgs.media.redBuildShader = trap_R_RegisterShader("gfx/2d/redbuild" );
+ cgs.media.noPowerShader = trap_R_RegisterShader("gfx/2d/nopower" );
// powerup shaders
cgs.media.quadShader = trap_R_RegisterShader("powerups/quad" );