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authorTim Angus <tim@ngus.net>2005-11-25 16:21:10 +0000
committerTim Angus <tim@ngus.net>2005-11-25 16:21:10 +0000
commit3460e8bf9381c61e1bef98b78d320a8bd52b7f5f (patch)
tree4e9fd1150b31476e22078364a7782c8327f4efb8 /src/cgame/cg_marks.c
parent63f0272dd145b10c349163ba465fcbcf5ac48e0d (diff)
* Removal of remaining hard coded effects
* Removal of local entities system * Particle system enhancements to replace functionality lost by removing localents
Diffstat (limited to 'src/cgame/cg_marks.c')
-rw-r--r--src/cgame/cg_marks.c22
1 files changed, 0 insertions, 22 deletions
diff --git a/src/cgame/cg_marks.c b/src/cgame/cg_marks.c
index b9c09009..cc8979de 100644
--- a/src/cgame/cg_marks.c
+++ b/src/cgame/cg_marks.c
@@ -253,28 +253,6 @@ void CG_AddMarks( void )
continue;
}
- // fade out the energy bursts
- if( mp->markShader == cgs.media.energyMarkShader )
- {
-
- fade = 450 - 450 * ( (cg.time - mp->time ) / 3000.0 );
- if( fade < 255 )
- {
- if( fade < 0 )
- fade = 0;
-
- if( mp->verts[ 0 ].modulate[ 0 ] != 0 )
- {
- for( j = 0; j < mp->poly.numVerts; j++ )
- {
- mp->verts[ j ].modulate[ 0 ] = mp->color[ 0 ] * fade;
- mp->verts[ j ].modulate[ 1 ] = mp->color[ 1 ] * fade;
- mp->verts[ j ].modulate[ 2 ] = mp->color[ 2 ] * fade;
- }
- }
- }
- }
-
// fade all marks out with time
t = mp->time + MARK_TOTAL_TIME - cg.time;
if( t < MARK_FADE_TIME )