diff options
author | Tim Angus <tim@ngus.net> | 2004-01-04 03:29:06 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2004-01-04 03:29:06 +0000 |
commit | 5fbfe75aa0cdf3a38b0e30a23156fa5affc33996 (patch) | |
tree | ae9e5782776c39c8a179331d34eb7956b1273802 /src/cgame/cg_players.c | |
parent | 48342c98ae336ca268ddbf5acf66bfeb0b18a91b (diff) |
* Rather serious remote client particle system bug fixed
* Buildable overrides now actually work
* Helmet is now a skin replacement instead of model
* Model destinations fixed up in the entities.def file
Diffstat (limited to 'src/cgame/cg_players.c')
-rw-r--r-- | src/cgame/cg_players.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c index e5e2ec28..dd62695a 100644 --- a/src/cgame/cg_players.c +++ b/src/cgame/cg_players.c @@ -2040,16 +2040,12 @@ void CG_Player( centity_t *cent ) // // add the head // + head.hModel = ci->headModel; + if( held & ( 1 << UP_HELMET ) ) - { - head.hModel = cgs.media.helmetModel; - head.customSkin = cgs.media.helmetSkin; - } + head.customSkin = cgs.media.larmourHeadSkin; else - { - head.hModel = ci->headModel; head.customSkin = ci->headSkin; - } if( !head.hModel ) return; |