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authorTim Angus <tim@ngus.net>2002-09-03 01:57:18 +0000
committerTim Angus <tim@ngus.net>2002-09-03 01:57:18 +0000
commit01aee82bd49575f16b5701cf842f04e6b1ba7b3d (patch)
treec306eed20c91cce6221a115a173f9b6cf68da393 /src/cgame/cg_playerstate.c
parentbb5d52f699a403e22584aa18946a091f345662e8 (diff)
* Large purge of legacy Q3A code
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups
Diffstat (limited to 'src/cgame/cg_playerstate.c')
-rw-r--r--src/cgame/cg_playerstate.c95
1 files changed, 0 insertions, 95 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c
index e8a94a2e..4a307481 100644
--- a/src/cgame/cg_playerstate.c
+++ b/src/cgame/cg_playerstate.c
@@ -327,84 +327,6 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops ) {
// reward sounds
reward = qfalse;
- /*if (ps->persistant[PERS_CAPTURES] != ops->persistant[PERS_CAPTURES]) {
- pushReward(cgs.media.captureAwardSound, cgs.media.medalCapture, ps->persistant[PERS_CAPTURES]);
- reward = qtrue;
- //Com_Printf("capture\n");
- }
- if (ps->persistant[PERS_IMPRESSIVE_COUNT] != ops->persistant[PERS_IMPRESSIVE_COUNT]) {
- sfx = cgs.media.impressiveSound;
- pushReward(sfx, cgs.media.medalImpressive, ps->persistant[PERS_IMPRESSIVE_COUNT]);
- reward = qtrue;
- //Com_Printf("impressive\n");
- }
- if (ps->persistant[PERS_EXCELLENT_COUNT] != ops->persistant[PERS_EXCELLENT_COUNT]) {
- sfx = cgs.media.excellentSound;
- pushReward(sfx, cgs.media.medalExcellent, ps->persistant[PERS_EXCELLENT_COUNT]);
- reward = qtrue;
- //Com_Printf("excellent\n");
- }
- if (ps->persistant[PERS_GAUNTLET_FRAG_COUNT] != ops->persistant[PERS_GAUNTLET_FRAG_COUNT]) {
- sfx = cgs.media.humiliationSound;
- pushReward(sfx, cgs.media.medalGauntlet, ps->persistant[PERS_GAUNTLET_FRAG_COUNT]);
- reward = qtrue;
- //Com_Printf("guantlet frag\n");
- }
- if (ps->persistant[PERS_DEFEND_COUNT] != ops->persistant[PERS_DEFEND_COUNT]) {
- pushReward(cgs.media.defendSound, cgs.media.medalDefend, ps->persistant[PERS_DEFEND_COUNT]);
- reward = qtrue;
- //Com_Printf("defend\n");
- }
- if (ps->persistant[PERS_ASSIST_COUNT] != ops->persistant[PERS_ASSIST_COUNT]) {
- pushReward(cgs.media.assistSound, cgs.media.medalAssist, ps->persistant[PERS_ASSIST_COUNT]);
- reward = qtrue;
- //Com_Printf("assist\n");
- }*/
- // if any of the player event bits changed
- /*if (ps->persistant[PERS_PLAYEREVENTS] != ops->persistant[PERS_PLAYEREVENTS]) {
- if ((ps->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_DENIEDREWARD) !=
- (ops->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_DENIEDREWARD)) {
- trap_S_StartLocalSound( cgs.media.deniedSound, CHAN_ANNOUNCER );
- }
- else if ((ps->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_GAUNTLETREWARD) !=
- (ops->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_GAUNTLETREWARD)) {
- trap_S_StartLocalSound( cgs.media.humiliationSound, CHAN_ANNOUNCER );
- }
- else if ((ps->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_HOLYSHIT) !=
- (ops->persistant[PERS_PLAYEREVENTS] & PLAYEREVENT_HOLYSHIT)) {
- trap_S_StartLocalSound( cgs.media.holyShitSound, CHAN_ANNOUNCER );
- }
- reward = qtrue;
- }*/
-
- // check for flag pickup
- /*if ( cgs.gametype >= GT_TEAM ) {
- if ((ps->powerups[PW_REDFLAG] != ops->powerups[PW_REDFLAG] && ps->powerups[PW_REDFLAG]) ||
- (ps->powerups[PW_BLUEFLAG] != ops->powerups[PW_BLUEFLAG] && ps->powerups[PW_BLUEFLAG]) ||
- (ps->powerups[PW_NEUTRALFLAG] != ops->powerups[PW_NEUTRALFLAG] && ps->powerups[PW_NEUTRALFLAG]) )
- {
- trap_S_StartLocalSound( cgs.media.youHaveFlagSound, CHAN_ANNOUNCER );
- }
- }*/
-
- // lead changes
- /*if (!reward) {
- //
- if ( !cg.warmup ) {
- // never play lead changes during warmup
- if ( ps->persistant[PERS_RANK] != ops->persistant[PERS_RANK] ) {
- if ( cgs.gametype < GT_TEAM) {
- if ( ps->persistant[PERS_RANK] == 0 ) {
- CG_AddBufferedSound(cgs.media.takenLeadSound);
- } else if ( ps->persistant[PERS_RANK] == RANK_TIED_FLAG ) {
- CG_AddBufferedSound(cgs.media.tiedLeadSound);
- } else if ( ( ops->persistant[PERS_RANK] & ~RANK_TIED_FLAG ) == 0 ) {
- CG_AddBufferedSound(cgs.media.lostLeadSound);
- }
- }
- }
- }
- }*/
// timelimit warnings
if ( cgs.timelimit > 0 ) {
@@ -424,23 +346,6 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops ) {
trap_S_StartLocalSound( cgs.media.fiveMinuteSound, CHAN_ANNOUNCER );
}
}
-
- // fraglimit warnings
- if ( cgs.fraglimit > 0 && cgs.gametype < GT_CTF) {
- highScore = cgs.scores1;
- if ( !( cg.fraglimitWarnings & 4 ) && highScore == (cgs.fraglimit - 1) ) {
- cg.fraglimitWarnings |= 1 | 2 | 4;
- CG_AddBufferedSound(cgs.media.oneFragSound);
- }
- else if ( cgs.fraglimit > 2 && !( cg.fraglimitWarnings & 2 ) && highScore == (cgs.fraglimit - 2) ) {
- cg.fraglimitWarnings |= 1 | 2;
- CG_AddBufferedSound(cgs.media.twoFragSound);
- }
- else if ( cgs.fraglimit > 3 && !( cg.fraglimitWarnings & 1 ) && highScore == (cgs.fraglimit - 3) ) {
- cg.fraglimitWarnings |= 1;
- CG_AddBufferedSound(cgs.media.threeFragSound);
- }
- }
}