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authorTony J. White <tjw@tjw.org>2007-03-02 21:27:39 +0000
committerTony J. White <tjw@tjw.org>2007-03-02 21:27:39 +0000
commit947db08cf2a2ce2016d1bf2d13866cffb8f147f5 (patch)
tree086672c53cc89edc4cd5d526ea03189433435941 /src/cgame/cg_playerstate.c
parentdd0264cd747c7aa6d2c5f9abc0d65a2741c225cd (diff)
* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the
highest built-in graphic setting. When set to 0, particles don't use bounce off anything and therefore their movement doesn't require trace calls. This gives a significant frame rate boost in many situations.
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