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author | Christopher Schwarz <lakitu7@gmail.com> | 2010-04-11 03:48:09 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:35 +0000 |
commit | 24734eb5cfedeeded9c0dfc7e96d30063fe3dad5 (patch) | |
tree | 30a3189058ca941079d0672b91fd6496773bd024 /src/cgame/cg_scanner.c | |
parent | 76299e2887ef0688ca0889c48b66c466111f8295 (diff) |
* Fix the fact that teamoverlay was being drawn above where the hud told it to be, and it wasn't respecting the right-side bbox either. Make it valign in the center of its bbox.
* Align columns of teamoverlay and pad/truncate where necessary
* Default/GPP HUD: Move cg_tutorial down a little bit and also make it valign center.
* Default/GPP HUD: Move teamoverlay down a little bit and set the scale to 0.85
Diffstat (limited to 'src/cgame/cg_scanner.c')
0 files changed, 0 insertions, 0 deletions