diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 11:24:33 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:57 +0000 |
commit | c5ad838c31a7d6f5970010fc06d4417bef68dab9 (patch) | |
tree | 9ef047096e43cdf69e4e801a0983c5f67ad5b943 /src/cgame/cg_servercmds.c | |
parent | 48ce47c288f195919487a5f8e38f9658704e727c (diff) |
* oops, cg_disableWarningDialogs was eating the build/evolve menus, this should fix it
Diffstat (limited to 'src/cgame/cg_servercmds.c')
-rw-r--r-- | src/cgame/cg_servercmds.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index 6d6c9e7e..d875dcc1 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -807,7 +807,7 @@ void CG_Menu( int menu ) Com_Printf( "cgame: debug: no such menu %d\n", menu ); } - if( cg_disableWarningDialogs.integer == 0 && + if( cg_disableWarningDialogs.integer == 0 || !shortMsg ) { // Player either wants dialog window or there's no short message |