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authorZack Middleton <zturtleman@gmail.com>2013-06-02 21:55:19 -0500
committerTim Angus <tim@ngus.net>2014-06-17 17:43:32 +0100
commit9d80a63e44f513ec984375af62969a738a6bbee3 (patch)
tree417c1cfcd1b31256e7c4018918a0f8fb8f1a879c /src/cgame/cg_syscalls.asm
parentf454aeaa8376d36e373eab69b877b67e8f9a661d (diff)
Check for shaders without closing brace
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
Diffstat (limited to 'src/cgame/cg_syscalls.asm')
0 files changed, 0 insertions, 0 deletions