summaryrefslogtreecommitdiff
path: root/src/cgame/cg_syscalls.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2003-09-27 03:16:58 +0000
committerTim Angus <tim@ngus.net>2003-09-27 03:16:58 +0000
commit2c917c986c82fafafe2b58a61479657997d80718 (patch)
tree7cf2cd7195f30481e073d1c1c32034d6b0d9b52a /src/cgame/cg_syscalls.c
parenta17c3a4d4a9a719a630e7a3a78d640e950337d21 (diff)
* weapon.cfg files changed a bit to include sections for alternate fire modes
* Close to zero weapon specific client side code now remains * Poison cloud effect now uses new particle system * Fixed a couple of bugs in the particle system
Diffstat (limited to 'src/cgame/cg_syscalls.c')
0 files changed, 0 insertions, 0 deletions