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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:26:51 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:00 +0000
commit0cf04fe37fef2e827a95bb19926a3cbf8e98c581 (patch)
tree93ac01309f47edb27be26fb31e3886f6082579b1 /src/cgame/cg_view.c
parentd9709deb95375f2462e5ca9fc98ebf92fd91ce04 (diff)
* Added charge meter to the UI, can be disabled via GUI
* Trample and Lucifer Cannon charging reworked and moved to PMove * Can no longer "cancel" a charging Lucifer Cannon * STAT_MISC2 is now unused, booster and charge information can be inferred elsewhere (STAT_UNUSED) * Trying to fire an empty weapon makes a clicking noise (also a bugfix, apparently the server would spam EV_NOAMMO which did nothing but is now used for the clicking noise -- audible to all players) * Created an alternate, muffled Lucifer Cannon warning noise for other people's Lucifer Cannons * Fixed bug which prevented players from switching to a different player while spectating someone in the spawn queue * Spectators are now properly moved to the lock view position when spectating a player in the spawn queue
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r--src/cgame/cg_view.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 2c718556..9772e1f5 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -471,7 +471,7 @@ static void CG_OffsetFirstPersonView( void )
if( ps->stats[ STAT_MISC ] > 0 )
{
float fraction = (float)ps->stats[ STAT_MISC ] /
- (float)LEVEL4_TRAMPLE_CHARGE_MAX;
+ LEVEL4_TRAMPLE_CHARGE_MAX;
if( fraction > 1.0f )
fraction = 1.0f;