diff options
author | Tim Angus <tim@ngus.net> | 2005-11-29 23:46:54 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2005-11-29 23:46:54 +0000 |
commit | 220e346d79355e818015a983f55a48190184a784 (patch) | |
tree | 270f6cde9f50785fbf665301f1703d836070afdc /src/cgame/cg_view.c | |
parent | 046697c4b9369c02e730f1e16617e09876619864 (diff) |
* Lowered steptime for spectator
* Added worldspawn keys to disable specific game elements
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r-- | src/cgame/cg_view.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index 95c0de7b..5dc58e30 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -360,10 +360,7 @@ static void CG_StepOffset( void ) else VectorSet( normal, 0.0f, 0.0f, 1.0f ); - if( cg.snap->ps.persistant[ PERS_TEAM ] == TEAM_SPECTATOR ) - steptime = 200; - else - steptime = BG_FindSteptimeForClass( ps->stats[ STAT_PCLASS ] ); + steptime = BG_FindSteptimeForClass( ps->stats[ STAT_PCLASS ] ); // smooth out stair climbing timeDelta = cg.time - cg.stepTime; |