diff options
author | Tim Angus <tim@ngus.net> | 2001-09-25 22:27:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-09-25 22:27:28 +0000 |
commit | 688d528f2860d456248363cb1c041de7dabe1911 (patch) | |
tree | bb7dc0f1d009f29ed6ca91628523d7c442aaf371 /src/cgame/cg_view.c | |
parent | d511ec1caee3717f9652c8366a054c3046f6e2f6 (diff) |
Added 2 experimental weapons
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r-- | src/cgame/cg_view.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index b70fc0e8..36dccc49 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -1148,7 +1148,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo memcpy( cg.refdef.areamask, cg.snap->areamask, sizeof( cg.refdef.areamask ) ); // warning sounds when powerup is wearing off - CG_PowerupTimerSounds(); + /*CG_PowerupTimerSounds();*/ // update audio positions trap_S_Respatialize( cg.snap->ps.clientNum, cg.refdef.vieworg, cg.refdef.viewaxis, inwater ); |