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authorTim Angus <tim@ngus.net>2003-12-11 01:29:18 +0000
committerTim Angus <tim@ngus.net>2003-12-11 01:29:18 +0000
commit111e880bee11be3687bf4a06ed5c768c98bbc1a6 (patch)
treece0551e9f436b333055b1e78ff9f2c898aa81ea6 /src/cgame/cg_weapons.c
parentbd34e944e5c9835cc96c1b877dc0b30cfd19f32f (diff)
* Upped *.particle file size limit to 32kb
(never thought that would be an issue :) * Added "bounce cull" to particle syntax
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r--src/cgame/cg_weapons.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index 2b1edc06..4f5235b2 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -529,6 +529,8 @@ static qboolean CG_ParseWeaponModeSection( weaponInfoMode_t *wim, char **text_p
return qfalse;
}
+
+
/*
======================
CG_ParseWeaponFile