diff options
author | M. Kristall <mkpdev@gmail.com> | 2012-07-12 21:35:39 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:17 +0000 |
commit | 22f97fece2bce63f57e0b8fca275281429705c9c (patch) | |
tree | a989d666e918998aefcc7678d5d3784399dd756d /src/cgame/cg_weapons.c | |
parent | 8d448680f5b3bcd2a67a3684308bb948e4d3ddad (diff) |
* Fix a bunch of variable set but not used warnings
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 9fd6f04e..0d50e421 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1395,10 +1395,8 @@ void CG_DrawItemSelect( rectDef_t *rect, vec4_t color ) int numItems = 0, selectedItem = 0; int length; qboolean vertical; - centity_t *cent; playerState_t *ps; - cent = &cg_entities[ cg.snap->ps.clientNum ]; ps = &cg.snap->ps; // don't display if dead |