diff options
author | Tim Angus <tim@ngus.net> | 2006-05-16 21:18:58 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2006-05-16 21:18:58 +0000 |
commit | 7e62e77d7d8a406f8800de980b67c5cb213618de (patch) | |
tree | 3ac49b1f30759aadf87679fd95511e4e92dba63d /src/cgame/cg_weapons.c | |
parent | bac6bec08fe63e12578c47809823cb7ee3016c44 (diff) |
* Patches from bugs:
2677: Credit transfer,
2691: Disallow deconstruct during SD,
2698: nextweap bug on OS X,
2700: Fix to buildables underground bug,
2701: Fix to dretch exploit,
2706: Fix to jetpack uninit memory read
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 671bc4ae..7b79fc5d 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1175,7 +1175,7 @@ void CG_DrawItemSelect( rectDef_t *rect, vec4_t color ) // first make sure that whatever it selected is actually selectable if( cg.weaponSelect <= 32 && !CG_WeaponSelectable( cg.weaponSelect ) ) CG_NextWeapon_f( ); - else if( cg.weaponSelect > 32 && !CG_UpgradeSelectable( cg.weaponSelect ) ) + else if( cg.weaponSelect > 32 && !CG_UpgradeSelectable( cg.weaponSelect - 32 ) ) CG_NextWeapon_f( ); } |