diff options
| author | /dev/humancontroller <devhc@example.com> | 2015-04-18 15:58:26 -0500 | 
|---|---|---|
| committer | Jeff Kent <jeff@jkent.net> | 2015-06-08 17:01:01 -0500 | 
| commit | 9ff64e51801485a4153c665200842e40ba80ce3b (patch) | |
| tree | d0cfa4aba0d0d53c3b99be8c090601f052ed6f78 /src/cgame/cg_weapons.c | |
| parent | adf3449e69926e23957cf5b786c4f049e6aa068d (diff) | |
merge some changes from the old "gpp" branch: add cg_hudFilesEnable, disable a warning
Diffstat (limited to 'src/cgame/cg_weapons.c')
| -rw-r--r-- | src/cgame/cg_weapons.c | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 5a959c21..27aa04e8 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -767,7 +767,7 @@ void CG_RegisterWeapon( int weaponNum )    Com_sprintf( path, MAX_QPATH, "models/weapons/%s/animation.cfg", BG_Weapon( weaponNum )->name );    if( !CG_ParseWeaponAnimationFile( path, weaponInfo ) ) -    Com_Printf( S_COLOR_RED "ERROR: failed to parse %s\n", path ); +    ; //Com_Printf( S_COLOR_RED "ERROR: failed to parse %s\n", path );    // calc midpoint for rotation    trap_R_ModelBounds( weaponInfo->weaponModel, mins, maxs );  | 
