diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:33:50 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:07 +0000 |
commit | ff1b0b2a527454ba3b2382f945f66accd375668d (patch) | |
tree | 90afadaf830d3e57aeaa3717ef6a5f422a4b71fc /src/cgame/cg_weapons.c | |
parent | 3750577e8d18451939e5ae58b90bd75a397737ba (diff) |
Forgot some squad marker and mass driver stuff.
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index a4f8b667..63455c16 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -654,7 +654,6 @@ void CG_InitWeapons( void ) CG_RegisterWeapon( i ); cgs.media.level2ZapTS = CG_RegisterTrailSystem( "models/weapons/lev2zap/lightning" ); - cgs.media.massDriverTS = CG_RegisterTrailSystem( "models/weapons/mdriver/fireTS" ); } |