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authorTim Angus <tim@ngus.net>2003-09-03 04:44:27 +0000
committerTim Angus <tim@ngus.net>2003-09-03 04:44:27 +0000
commit196414d90900f25d5ff45b3deb52b8e66a48bf0d (patch)
treee5c64775f827b815fc75bfc0889929459fc8ff3d /src/cgame
parentde1926a8b4477c79746e9e1aa0a67e47244502e5 (diff)
* Ditched the Bank and Floatmine
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_servercmds.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 5ad80f98..2539660b 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -550,8 +550,6 @@ void CG_Menu( int menu )
case MN_A_BUILD: trap_SendConsoleCommand( "menu tremulous_alienbuild\n" ); break;
case MN_H_BUILD: trap_SendConsoleCommand( "menu tremulous_humanbuild\n" ); break;
case MN_H_ARMOURY: trap_SendConsoleCommand( "menu tremulous_humanarmoury\n" ); break;
- case MN_H_BANK: trap_SendConsoleCommand( "menu tremulous_humanbank\n" ); break;
- case MN_A_OBANK: trap_SendConsoleCommand( "menu tremulous_alienbank\n" ); break;
case MN_H_NOROOM:
trap_Cvar_Set( "ui_dialog", "There is no room to build here. Move until the buildable turns "