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authorTim Angus <tim@ngus.net>2006-04-09 22:05:35 +0000
committerTim Angus <tim@ngus.net>2006-04-09 22:05:35 +0000
commit25fcd1f90c39ce5c7eb4dfab0fedb4388ad4289c (patch)
tree9680d9ae32cd6fb4cfcfc175a2c4446d237c969c /src/cgame
parentcf9b7835e0f7021739bc620ac51c6081036faaee (diff)
* Removed CS_SCORE? config strings -- they were unused
* Moved server command queuing from game to server -- sv_dequeuePeriod probably needs to be lowered * Added g_friendlyBuildableFire to enable friendly buildable fire
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_servercmds.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 7b7a7b74..b0fcc89b 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -152,9 +152,6 @@ Called on load to set the initial values from configure strings
*/
void CG_SetConfigValues( void )
{
- cgs.scores1 = atoi( CG_ConfigString( CS_SCORES1 ) );
- cgs.scores2 = atoi( CG_ConfigString( CS_SCORES2 ) );
-
sscanf( CG_ConfigString( CS_BUILDPOINTS ),
"%d %d %d %d %d", &cgs.alienBuildPoints,
&cgs.alienBuildPointsTotal,
@@ -276,10 +273,6 @@ static void CG_ConfigStringModified( void )
CG_ParseServerinfo( );
else if( num == CS_WARMUP )
CG_ParseWarmup( );
- else if( num == CS_SCORES1 )
- cgs.scores1 = atoi( str );
- else if( num == CS_SCORES2 )
- cgs.scores2 = atoi( str );
else if( num == CS_BUILDPOINTS )
sscanf( str, "%d %d %d %d %d", &cgs.alienBuildPoints,
&cgs.alienBuildPointsTotal,