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authorChristopher Schwarz <lakitu7@gmail.com>2009-10-21 23:16:46 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:59 +0000
commit4644c1e65a337db1a94208162465908e1e56a0d6 (patch)
treeaa014b484cacb1c20e1505647b667516af21f386 /src/cgame
parentaa7a0ecd771b337400b7a7f34ff5c64f678757ea (diff)
* Don't show locations in teamchats during intermission
* Fix /destroy (devmap only) to work on marked buildables without having to use it twice
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_servercmds.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 0b562360..9af97006 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -940,7 +940,8 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text )
Com_sprintf( prefix, sizeof( prefix ), "[^%c%c" S_COLOR_WHITE "] " S_COLOR_WHITE,
tcolor, toupper( *( BG_TeamName( ci->team ) ) ) );
- if( ci && ( mode == SAY_TEAM || mode == SAY_AREA ) )
+ if( ci && ( mode == SAY_TEAM || mode == SAY_AREA )
+ && cg.snap->ps.pm_type != PM_INTERMISSION )
{
if( clientNum == cg.snap->ps.clientNum )
{