diff options
author | Tim Angus <tim@ngus.net> | 2004-12-01 22:24:11 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-12-01 22:24:11 +0000 |
commit | 47ad5965f5fc5c0b5190f2d4bd4ec704e337f61c (patch) | |
tree | 748c48f07b56a21edd12b8d0758eedafa1a4d652 /src/cgame | |
parent | 47ed06f6013992971220db21196f5d3df8678ce7 (diff) |
* Bugfix to PTRC system that prevented it working with sv_pure on
* Bugfix to first person animation on WP_BLASTER
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_weapons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 2fc0d7f7..02427daa 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -893,7 +893,7 @@ static int CG_MapTorsoToWeaponFrame( clientInfo_t *ci, int frame ) // stand attack 2 if( frame >= ci->animations[ TORSO_ATTACK2 ].firstFrame && frame < ci->animations[ TORSO_ATTACK2 ].firstFrame + 6 ) - return 1 + frame - ci->animations[ TORSO_ATTACK ].firstFrame; + return 1 + frame - ci->animations[ TORSO_ATTACK2 ].firstFrame; return 0; } |