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authorThilo Schulz <arny@ats.s.bawue.de>2011-06-13 09:56:39 +0000
committerTim Angus <tim@ngus.net>2013-01-09 23:15:55 +0000
commit6a71409a0622050f9a682d4e3b02419c444febe5 (patch)
tree7766ff71304d04c6e42de7dd7d48ed7e7e0fac59 /src/cgame
parentb15804d39f71e9be202818288726777d1ca8ac09 (diff)
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms
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