diff options
author | Tim Angus <tim@ngus.net> | 2002-08-24 03:11:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-08-24 03:11:28 +0000 |
commit | 6e80011a5dc04f9d9113265c733dfc6075f5326b (patch) | |
tree | a9ae71ab8b9446708fd2bb69af4da6e8238d8792 /src/cgame | |
parent | d974276ea91acccd09cd46f8f2b84ed8234dd4a9 (diff) |
* Added regeneration aura for highest alien class
* Added skeleton weapon WP_GRAB_CLAW_UPG
* Mucked around with some speeds
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_weapons.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 91dc841e..855ae926 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -770,6 +770,7 @@ void CG_RegisterWeapon( int weaponNum ) break; case WP_GRAB_CLAW: + case WP_GRAB_CLAW_UPG: MAKERGB( weaponInfo->flashDlightColor, 0, 0, 0 ); weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/melee/fstatck.wav", qfalse ); break; |