diff options
author | Tim Angus <tim@ngus.net> | 2005-06-29 23:35:55 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-06-29 23:35:55 +0000 |
commit | 7c13523d9b02f1319dec7dd0dece68f96f17ed35 (patch) | |
tree | cbcfcc603bc34f8352a9a9bf021a5393ccf63821 /src/cgame | |
parent | 0e56723b5c2e42c67bb12eca353caccc7a1a3886 (diff) |
* Fixed a bug where menus would appear during demo playback
* Fixed a bug where delayed suicide would persist over death
* Reduced turret health and damage, increased range
* Generally strengthened alien buildable health and regen a little
* Increased damage that hives do
* Unlocked the trapper at stage 1
* Lev0 alien can now damage human defensive structures
* Booster now doubles alien regeneration rate
* Updated dependancies
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_servercmds.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index f01382ec..7a9ed748 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -908,7 +908,7 @@ static void CG_ServerCommand( void ) //the server has triggered a menu if( !strcmp( cmd, "servermenu" ) ) { - if( trap_Argc( ) == 2 ) + if( trap_Argc( ) == 2 && !cg.demoPlayback ) CG_Menu( atoi( CG_Argv( 1 ) ) ); return; |