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authorTim Angus <tim@ngus.net>2009-10-03 11:59:51 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:35 +0000
commit8e412322448053080c00a67f92fda4de183df7fa (patch)
tree007c8e8ba9c6bc39869bd2a3c433bc53e0f7e6d1 /src/cgame
parente28bdd7b296c0028aaa63ee1feb027c2f0ebde51 (diff)
* Merge ioq3-r1464
* Use WM cursor when running windowed and UI module has input
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_main.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index da38ebae..4abe55f1 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -77,9 +77,7 @@ intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
return 0;
case CG_MOUSE_EVENT:
- cgDC.cursorx = cgs.cursorX;
- cgDC.cursory = cgs.cursorY;
- CG_MouseEvent( arg0, arg1 );
+ // cgame doesn't care where the cursor is
return 0;
case CG_EVENT_HANDLING: