diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 13:04:25 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:27 +0000 |
commit | a5412486df5c410084fe8a9c487f565d64cda01a (patch) | |
tree | f163b26a32215cb02bd7ec78dd2a5e100043d006 /src/cgame | |
parent | d7632e5105dade679356f042b33d0e01831a15f9 (diff) |
Improve timing of weapon change feedback
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index b12174f2..144e6983 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -2049,7 +2049,7 @@ void CG_DrawWeaponIcon( rectDef_t *rect, vec4_t color ) cent = &cg_entities[ cg.snap->ps.clientNum ]; ps = &cg.snap->ps; - weapon = BG_GetPlayerWeapon( ps ); + weapon = ps->weapon; maxAmmo = BG_Weapon( weapon )->maxAmmo; |