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authorTim Angus <tim@ngus.net>2005-07-30 20:39:35 +0000
committerTim Angus <tim@ngus.net>2005-07-30 20:39:35 +0000
commitb673cb6f3dd2014c4437d62a3b82106b5aec750b (patch)
tree5c5572d9c12231a068e6ea5149b458abd14583ef /src/cgame
parent34ef13ee1769a3ec5fd6f93394f8903c9f5570ea (diff)
* Trapper targetting bug should be fixed/occur less frequently
* Free kill timer is no longer reset when spawning * Removed loading of sprites/plasma1.tga
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_local.h2
-rw-r--r--src/cgame/cg_main.c2
2 files changed, 0 insertions, 4 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 101aa8ed..821972d9 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1106,8 +1106,6 @@ typedef struct
qhandle_t smokePuffShader;
qhandle_t smokePuffRageProShader;
qhandle_t shotgunSmokePuffShader;
- qhandle_t plasmaBallShader;
- qhandle_t blasterShader;
qhandle_t waterBubbleShader;
qhandle_t bloodTrailShader;
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 2510fc17..056fd76f 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -763,8 +763,6 @@ static void CG_RegisterGraphics( void )
cgs.media.smokePuffShader = trap_R_RegisterShader( "smokePuff" );
cgs.media.smokePuffRageProShader = trap_R_RegisterShader( "smokePuffRagePro" );
cgs.media.shotgunSmokePuffShader = trap_R_RegisterShader( "shotgunSmokePuff" );
- cgs.media.blasterShader = trap_R_RegisterShader( "sprites/plasma1" );
- cgs.media.plasmaBallShader = trap_R_RegisterShader( "sprites/plasma1" );
cgs.media.bloodTrailShader = trap_R_RegisterShader( "bloodTrail" );
cgs.media.connectionShader = trap_R_RegisterShader( "disconnected" );