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authorTim Angus <tim@ngus.net>2009-10-03 12:47:15 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:14 +0000
commitc4fe8300adef0b3d63152c419f9411f14eb41831 (patch)
tree9384cc90a6e6fd23f3cdff90bfc5c85e5062f7b6 /src/cgame
parentd8156afbb123a3493e2205b5f5b95ad8b98b172b (diff)
* Use the MN_ system for team lock and player limit messages
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_servercmds.c25
1 files changed, 23 insertions, 2 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 28f42553..ae3e179e 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -511,17 +511,38 @@ void CG_Menu( int menu, int arg )
type = DT_COMMAND;
break;
+ case MN_A_TEAMLOCKED:
+ longMsg = "The alien team is locked. You cannot join the aliens "
+ "at this time.";
+ shortMsg = "The alien team is locked";
+ type = DT_COMMAND;
+ break;
+
+ case MN_H_TEAMLOCKED:
+ longMsg = "The human team is locked. You cannot join the humans "
+ "at this time.";
+ shortMsg = "The human team is locked";
+ type = DT_COMMAND;
+ break;
+
+ case MN_PLAYERLIMIT:
+ longMsg = "The maximum number of playing clients has been reached. "
+ "Please wait until slots become available.";
+ shortMsg = "No free player slots";
+ type = DT_COMMAND;
+ break;
+
case MN_A_TEAMCHANGEBUILDTIMER:
longMsg = "You cannot leave the Alien team until your build timer "
"has expired.";
- shortMsg = "You cannot change teams until your build timer expires.";
+ shortMsg = "You cannot change teams until your build timer expires";
type = DT_COMMAND;
break;
case MN_H_TEAMCHANGEBUILDTIMER:
longMsg = "You cannot leave the Human team until your build timer "
"has expired.";
- shortMsg = "You cannot change teams until your build timer expires.";
+ shortMsg = "You cannot change teams until your build timer expires";
type = DT_COMMAND;
break;