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authorTim Angus <tim@ngus.net>2004-01-12 23:20:44 +0000
committerTim Angus <tim@ngus.net>2004-01-12 23:20:44 +0000
commitd975233fbcce187811490ddf4fe3783294baf5a4 (patch)
tree701bfdb6b565675c5eaae74364b3b8c08a1d7364 /src/cgame
parent8040d85d5632329caa2948e276eecd20a8150824 (diff)
* Charge no longer works backwards
* Dragoon pounce numbers fiddled a bit
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_view.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 4256e494..149188a5 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -496,6 +496,8 @@ static void CG_OffsetFirstPersonView( void )
angles[ ROLL ] += delta;
}
+#define DRAGOON_FEEDBACK 20.0f
+
//provide some feedback for pouncing
if( cg.predictedPlayerState.weapon == WP_DRAGOON ||
cg.predictedPlayerState.weapon == WP_DRAGOON_UPG )
@@ -515,7 +517,7 @@ static void CG_OffsetFirstPersonView( void )
fraction2 = -sin( fraction1 * M_PI / 2 );
- VectorMA( origin, 15 * fraction2, forward, origin );
+ VectorMA( origin, DRAGOON_FEEDBACK * fraction2, forward, origin );
}
}