diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 12:51:49 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:17 +0000 |
commit | fd69c6cdcccfee850fb769ce34883ee7813ab569 (patch) | |
tree | 4bc07bb96ee52beee3b3fdeb9176455ca8082454 /src/cgame | |
parent | e8395e42e848dc46f7b0b923fc3d2e9e492faa16 (diff) |
Dead buildables are ignored on radar
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_scanner.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/cgame/cg_scanner.c b/src/cgame/cg_scanner.c index e0498b43..e330880d 100644 --- a/src/cgame/cg_scanner.c +++ b/src/cgame/cg_scanner.c @@ -58,7 +58,8 @@ void CG_UpdateEntityPositions( void ) { cent = &cg_entities[ cg.snap->entities[ i ].number ]; - if( cent->currentState.eType == ET_BUILDABLE ) + if( cent->currentState.eType == ET_BUILDABLE && + !( cent->currentState.eFlags & EF_DEAD ) ) { // add to list of item positions (for creep) if( cent->currentState.modelindex2 == TEAM_ALIENS ) |