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authorThilo Schulz <arny@ats.s.bawue.de>2011-06-21 11:18:35 +0000
committerTim Angus <tim@ngus.net>2013-01-10 21:47:33 +0000
commit555eaebb1b7cb7c4a5e1036892b0effbd62766ae (patch)
tree1038802c3629c85c47a62a5013f2a7271d485bec /src/client/cl_console.c
parente09392335162f87cd16257506e600268c2cd8ec9 (diff)
- Improve game_restart: * differing screen resolutions and network settings are now honoured when changing fs_game * Fix hunk memory leak on game_restart * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform) - Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
Diffstat (limited to 'src/client/cl_console.c')
-rw-r--r--src/client/cl_console.c21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/client/cl_console.c b/src/client/cl_console.c
index c7d01bc7..6cb80980 100644
--- a/src/client/cl_console.c
+++ b/src/client/cl_console.c
@@ -70,7 +70,7 @@ Con_ToggleConsole_f
*/
void Con_ToggleConsole_f (void) {
// Can't toggle the console when it's the only thing available
- if ( cls.state == CA_DISCONNECTED && Key_GetCatcher( ) == KEYCATCH_CONSOLE ) {
+ if ( clc.state == CA_DISCONNECTED && Key_GetCatcher( ) == KEYCATCH_CONSOLE ) {
return;
}
@@ -269,6 +269,21 @@ void Con_Init (void) {
Cmd_SetCommandCompletionFunc( "condump", Cmd_CompleteTxtName );
}
+/*
+================
+Con_Shutdown
+================
+*/
+void Con_Shutdown(void)
+{
+ Cmd_RemoveCommand("toggleconsole");
+ Cmd_RemoveCommand("messagemode");
+ Cmd_RemoveCommand("messagemode2");
+ Cmd_RemoveCommand("messagemode3");
+ Cmd_RemoveCommand("messagemode4");
+ Cmd_RemoveCommand("clear");
+ Cmd_RemoveCommand("condump");
+}
/*
===============
@@ -400,7 +415,7 @@ Draw the editline after a ] prompt
void Con_DrawInput (void) {
int y;
- if ( cls.state != CA_DISCONNECTED && !(Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) {
+ if ( clc.state != CA_DISCONNECTED && !(Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) {
return;
}
@@ -538,7 +553,7 @@ void Con_DrawConsole( void ) {
Con_CheckResize ();
// if disconnected, render console full screen
- if ( cls.state == CA_DISCONNECTED ) {
+ if ( clc.state == CA_DISCONNECTED ) {
if ( !( Key_GetCatcher( ) & (KEYCATCH_UI | KEYCATCH_CGAME)) ) {
Con_DrawSolidConsole( 1.0 );
return;