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authorZack Middleton <zturtleman@gmail.com>2014-07-12 21:49:40 -0500
committerTim Angus <tim@ngus.net>2014-08-28 11:03:33 +0100
commitfcbda108b4fbc72c2056363ebd2afb7efcbd0f08 (patch)
tree064a77d772913f32d6a19a1037f90719869bac70 /src/client/cl_console.c
parentcbc86d142dfa22c9983eaa51dfff48df36b0c8a1 (diff)
Don't draw client console buffer past top of screen
Thanks @Pan7.
Diffstat (limited to 'src/client/cl_console.c')
-rw-r--r--src/client/cl_console.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/cl_console.c b/src/client/cl_console.c
index 09e0429f..4e89b98e 100644
--- a/src/client/cl_console.c
+++ b/src/client/cl_console.c
@@ -509,7 +509,7 @@ void Con_DrawSolidConsole( float frac ) {
// draw the text
con.vislines = lines;
- rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw
+ rows = (lines-SMALLCHAR_HEIGHT*2)/SMALLCHAR_HEIGHT; // rows of text to draw
y = lines - (SMALLCHAR_HEIGHT*3);