diff options
author | Tony J. White <tjw@tjw.org> | 2007-02-25 22:17:59 +0000 |
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committer | Tony J. White <tjw@tjw.org> | 2007-02-25 22:17:59 +0000 |
commit | dd0264cd747c7aa6d2c5f9abc0d65a2741c225cd (patch) | |
tree | b4090e27e3282bf502a9dc2ab57db672f9d7e0cc /src/client/cl_input.c | |
parent | f8b5af2ae48d77e1ce5e1627362e7504adf4a4b3 (diff) |
* (bug 2658) windfly.wav and jumppad.wav removed from target_push and
trigger_push
* (bug 2658) added spawnflags 2 to misc_anim_model which will spawn the
entitiy with the animation OFF
* (bug 2658) if the "animations" loopFrames (param 3) of
misc_anim_model is 0, then the animation will not loop, but it
will make one pass through the animation each time the entity is
used
Diffstat (limited to 'src/client/cl_input.c')
0 files changed, 0 insertions, 0 deletions