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authorThilo Schulz <arny@ats.s.bawue.de>2011-06-22 23:00:36 +0000
committerTim Angus <tim@ngus.net>2013-01-10 21:51:33 +0000
commitaa3e32997bf3decdce451c8a6a915c27a489d84c (patch)
treec0077358b9a622796d6cf50ccd009dcec39bf5ae /src/client/cl_main.c
parent1e5a28cf92afc069a38fd42f58dcdcd803ca2fe1 (diff)
- Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame - Fix problem where users could change values of CVAR_INIT variables after the call to Cvar_Get() via Com_StartupVariable() - Move sound shutdown after client shutdown so VMs don't hold invalid sound handles in memory
Diffstat (limited to 'src/client/cl_main.c')
-rw-r--r--src/client/cl_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index 3b30625d..05406179 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -3608,8 +3608,8 @@ void CL_Shutdown(char *finalmsg, qboolean disconnect)
if(disconnect)
CL_Disconnect(qtrue);
- CL_Snd_Shutdown();
CL_ClearMemory(qtrue);
+ CL_Snd_Shutdown();
Cmd_RemoveCommand ("cmd");
Cmd_RemoveCommand ("configstrings");