diff options
author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-21 11:29:31 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 21:47:34 +0000 |
commit | 2dfaa74758a8e1910f7cea78f72cb0ed7603c4c0 (patch) | |
tree | 06ee035b70ec2079fba6646107ad1baa9b92ff02 /src/client/cl_parse.c | |
parent | 555eaebb1b7cb7c4a5e1036892b0effbd62766ae (diff) |
Fix unnoticed bug in game_restart
Diffstat (limited to 'src/client/cl_parse.c')
-rw-r--r-- | src/client/cl_parse.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client/cl_parse.c b/src/client/cl_parse.c index 12d2baab..03967927 100644 --- a/src/client/cl_parse.c +++ b/src/client/cl_parse.c @@ -531,7 +531,10 @@ void CL_ParseGamestate( msg_t *msg ) { // reinitialize the filesystem if the game directory has changed if(FS_ConditionalRestart(clc.checksumFeed, qfalse) && !cls.oldGame[0]) + { + cls.oldGameSet = qtrue; Q_strncpyz(cls.oldGame, oldGame, sizeof(cls.oldGame)); + } // This used to call CL_StartHunkUsers, but now we enter the download state before loading the // cgame |