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authorTim Angus <tim@ngus.net>2005-12-28 02:32:43 +0000
committerTim Angus <tim@ngus.net>2005-12-28 02:32:43 +0000
commit1dc7e94283f026b17c1e793cbf7542872812ffda (patch)
tree33de56bca208626f1e7c77853255afc2b8244279 /src/client/cl_ui.c
parent4b614e63d7da358a8a30e61a89365add79ecde9c (diff)
* Added master server to source, based on dpmaster
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings
Diffstat (limited to 'src/client/cl_ui.c')
-rw-r--r--src/client/cl_ui.c60
1 files changed, 0 insertions, 60 deletions
diff --git a/src/client/cl_ui.c b/src/client/cl_ui.c
index 24186379..7351d77e 100644
--- a/src/client/cl_ui.c
+++ b/src/client/cl_ui.c
@@ -322,7 +322,6 @@ static void LAN_GetServerInfo( int source, int n, char *buf, int buflen ) {
Info_SetValueForKey( info, "gametype", va("%i",server->gameType));
Info_SetValueForKey( info, "nettype", va("%i",server->netType));
Info_SetValueForKey( info, "addr", NET_AdrToString(server->adr));
- Info_SetValueForKey( info, "punkbuster", va("%i", server->punkbuster));
Q_strncpyz(buf, info, buflen);
} else {
if (buf) {
@@ -673,44 +672,6 @@ void Key_SetCatcher( int catcher ) {
/*
====================
-CLUI_GetCDKey
-====================
-*/
-static void CLUI_GetCDKey( char *buf, int buflen ) {
- cvar_t *fs;
- fs = Cvar_Get ("fs_game", "", CVAR_INIT|CVAR_SYSTEMINFO );
- if (UI_usesUniqueCDKey() && fs && fs->string[0] != 0) {
- Com_Memcpy( buf, &cl_cdkey[16], 16);
- buf[16] = 0;
- } else {
- Com_Memcpy( buf, cl_cdkey, 16);
- buf[16] = 0;
- }
-}
-
-
-/*
-====================
-CLUI_SetCDKey
-====================
-*/
-static void CLUI_SetCDKey( char *buf ) {
- cvar_t *fs;
- fs = Cvar_Get ("fs_game", "", CVAR_INIT|CVAR_SYSTEMINFO );
- if (UI_usesUniqueCDKey() && fs && fs->string[0] != 0) {
- Com_Memcpy( &cl_cdkey[16], buf, 16 );
- cl_cdkey[32] = 0;
- // set the flag so the fle will be written at the next opportunity
- cvar_modifiedFlags |= CVAR_ARCHIVE;
- } else {
- Com_Memcpy( cl_cdkey, buf, 16 );
- // set the flag so the fle will be written at the next opportunity
- cvar_modifiedFlags |= CVAR_ARCHIVE;
- }
-}
-
-/*
-====================
GetConfigString
====================
*/
@@ -1005,14 +966,6 @@ long CL_UISystemCalls( long *args ) {
case UI_MEMORY_REMAINING:
return Hunk_MemoryRemaining();
- case UI_GET_CDKEY:
- CLUI_GetCDKey( VMA(1), args[2] );
- return 0;
-
- case UI_SET_CDKEY:
- CLUI_SetCDKey( VMA(1) );
- return 0;
-
case UI_SET_PBCLSTATUS:
return 0;
@@ -1093,11 +1046,6 @@ long CL_UISystemCalls( long *args ) {
re.RemapShader( VMA(1), VMA(2), VMA(3) );
return 0;
- case UI_VERIFY_CDKEY:
- return CL_CDKeyValidate(VMA(1), VMA(2));
-
-
-
default:
Com_Error( ERR_DROP, "Bad UI system trap: %i", args[0] );
@@ -1162,14 +1110,6 @@ void CL_InitUI( void ) {
}
}
-qboolean UI_usesUniqueCDKey( void ) {
- if (uivm) {
- return (VM_Call( uivm, UI_HASUNIQUECDKEY) == qtrue);
- } else {
- return qfalse;
- }
-}
-
/*
====================
UI_GameCommand